Thursday, March 26, 2009

Falcor Journal/Log Entry #6078265

A question of honour.

my whole life has been a struggle to survive, to life with the 2 sides of myself. a weak dragonborn physically VS hidden power within. A Honorbound dragonborn VS The Infernal Pact I have made.

it is the latter struggle I will address here now.

My Pact decrees I send the souls of those I curse and slay to the underworld in exchange for my powers, gifts and boons. which I have honored my side of this by sending those I believe are headed there anyways just earlier than they expected.

on this journey I've had a few challenges.
#1 Mathus. I'm not sure whats got into him, he seems to be shedding his scales and turning into something different which I dont understand. is he Evil? Of course, but thats not what disturbs me. It's the lack of honour on which he acts and disrespects himself, his family, and also his clan, which bothers me. I always knew I would be the one to kill him someday due to his evilness and send him to the underworld, but killing him before his actions dishonour our clan further might be a new choice I must make. I suspect and hope his continued recklessness will solve that problem for me.

#2. We left a man behind. Our paladin, Our leader, we left him. We did hole up for a day in a dangerous cave in hopes he would arrive, with no luck. we did find some chalk that hopefully we can create a trail for him to follow. When this drawf resuce is over, I will return to recover his body.

#3 grave robbing. disturbing the burial rituals of others doesn't sit well with me, but from what I understand, we only removed some discarded equipment from the grave. I have decided this is fine with me for 3 reasons.
a) why would the dwarfs leave valuable equipment in a grave?
b) why would the dwarfs abandon a site that it seemed they honoured?
c) if the black dragon had discovered it before we did (odd that it did not) and stole it, then we stole it from the dragon it would clearly be ours without question, why the difference in the chain of custody?

Thats about it. I'm still being plane shifted to the underworld without any time lapse so the others are unaware, but I'll futher that discussion at another time.

[ps. Mark don't use comment it will be buried!]

Wednesday, March 25, 2009

Returned Abeir

Of old, the Dawn Titans fought the Estelar and were humbled. Great was the slaughter among the Dawn Titans, but they retained Abeir for their own. Seared and ravaged by the divine fires of their foes, the few who survived were tired from strife. Sensing this, their steeds the dragons turned on and rose against the Dawn titans, slaying more, until nearly all who yet endured retreated into the very stones of the mountain and fell silent.

The triumphant dragons then made war on each other and on dragons who retained loyal to the Dawn Titans. This event was called the War of Fang and Talon, in which dragons recklessly unleashed the abandoned magic of the primordials. Much of Abeir was laid to waste, and the dragons were in turn left scarred, few in number, and at long last weary of war.

Then the legendary Gorloun, founded the first dragon empire. Rival draconic realms sprang up thereafter, and the long Rule of Dragons began. All were slaves and servants to the mighty dragons and other spawns of Tiamat. Dragons quarrelled, empires rose and decayed, or were wrested from the talons of their dying emperors, but dragonic rule survived nearly unchallenged until the Blue Breath of Change where Abeir merged with Toril and part again. Dragonbane amber was unearthed, enough to shatter the Rule of Dragon. Now, much of the Returned Abeir govern themselves, free of draconic rule surrounded by foreign seas.

Changes to official Belprin's Hold

in page 207 of the Forgotten Realms Campaign guide, they listed Belprin's Hold as a Keep. In our version, Belprin's hold is a mountain Range from the B in Belprin's Hold on map page 201 and following the words Belprin's Hold and curves down south until it touches the N in word Swordlands.

Belprin's Hold is a mountain range that serves as a natural border between Eskorn and Swordlands. It is a land where the dwarves and giants, as well as few small frontier villages of very hardy humans.

At the south edge of the mountain range(of Belprin's Hold), near the bend of the north-east-most tributary of the Sword River was Belprin's Gate, the dwarven city that was just destroyed. To the east and north are foothills and forest infested with monsters - trolls, gnolls, goblins and orcs.

Belprin's Gate served as the trading post to a dwindling dwarven kingdom, that existed when the land was still Maztica. Being deep underground, some of the Belprin dwarves survived the continent transposing/switching places with Maztica.

There were 7 cities in Belprin's hold including Belprin's Gate (so now 6), as well as numerous smaller fort-towns/mines of less than 200. The largest of which is Belprin's Hold, a dwarven city of 4500. There's only one good way though the mountains, and that path was destroyed by the lava. Until the lava cools and the ways are rebuilt, the refugees are stuck on this side of the mountain, unless they take a boat all the way around to Aldreth then up to Stormhelm, then travel on foot from there south into the north side of the mountain range.

Tuesday, March 24, 2009

Epiloque, Part I

After the encounter with the wolves, the rest of the trip around the mountain was tense, but otherwise uneventful. To the relief of the party, the lava flow never made it to the bottom - but it was still a dangerous climb over the cliffs. From a distance, they see clouds of smoke rise where the dwarven city stood.

As the band of Dragonborn and their elvish allies escorted the few remaining dwarves over the last hill, they know they have guessed correctly, for the scene below is devastation. The lava flow on their side of the mountain was but a trickle compared to the torrent on the side facing Belprin's Gate.

From this vantage point they saw the lava flow had cut the town in half. At least the undead were nowhere in sight. Perhaps this was the lesser of 2 evils, but the lava had effectively sealed off the road into Belprin's Hold, and Belprin's Gate will have to be rebuilt. The dwarves said farewell to the adventurers, who knew that they no longer had a place to claim their reward. They joined the refugee line towards Rorst, hoping they would take in their dwarven allies. The Gate's militia would be the last to leave, just in case the orcs are specially blood thirsty. But there probably will not be any need to fight - the orcs can loot the town once the lava cools and the dwarves clear out.

Rorst is 30 miles through a trading route south west of Belprin's Gate. They made it within 2 days. For a town of 3600 to suddenly take on 1200 dwarves strains the food supply heavily, even with the river to bring food upstream. The local lords lend the dwarves a tract of land to set up temporary shelters, with the understanding that the dwarves will slowly leave and find a way back into Belprin's Hold, even if its the long way around.

It has only been 2 months since the Dragonborn was last in Rorst, for some reason it had seem much longer. They have a few new allies a half-elf paladin, a Eladrin wizard and a dragonborn barbarian.

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Deep in the mines, the sounds of picks rang in pitch darkness. Rotting limbs holding dwarven picks, a mass of zombies hacks into the new tunnel tirelessly. Those without tools claws loose dirt with their barehands, ignoring pieces of flesh left behind.

The lich sat motionlessly on a new throne crafted with dwarven bones. The surprise might be lost, but he has all the time in the world.

Monday, March 23, 2009

Catch up

Malgrim here.

I joined the party by accident. As in I met with an accident and there I was, in the party.

Let me step back a bit. I was given the job of Emissary to the Dwarves by my Elf-clan. This had something to do with the fact that I was the only member to speak dwarven, which in turn had something to do with the fact that I am a Half-Elf. Not to mention contrary by nature - which also may be the reason I worship a non-elven deity - the Raven Queen.

Anyhow, I was on my mission, stopping over at the dwarven stronghold - actually sleeping off a couple of pints of dwarven ale (diplomatically necessary), when they were attacked by hordes of Orcs. I was awoken by a vicious blow to the head, and barely got off a couple of jabs before I was bludgeoned back into oblivion. I awoke much later to find a band of dragonborn debating what to do with my gear. With my dwarven friends dead or missing, I was therefore, a de-facto adventurer. Oh, and by the way, the accident - that was the Orcs not killing me.